added stop and fixed override
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614c0cd42c
commit
810d3aa616
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@ -40,6 +40,8 @@ func (app *application) messageCreate(s *discordgo.Session, m *discordgo.Message
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/* --- Bot commands for words --- */
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/* --- Bot commands for words --- */
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case "pepes":
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case "pepes":
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app.sendManyPepes(s, m, splitCommand)
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app.sendManyPepes(s, m, splitCommand)
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case "stop":
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app.stopRequest(s, m)
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/* --- Bot commands, but only admins --- */
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/* --- Bot commands, but only admins --- */
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case "addword":
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case "addword":
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app.addWord(s, m, splitCommand)
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app.addWord(s, m, splitCommand)
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@ -21,6 +21,9 @@ type application struct {
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adminroles *mysql.AdminRolesModel
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adminroles *mysql.AdminRolesModel
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trigger string
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trigger string
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allBadWords map[string][]string
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allBadWords map[string][]string
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active bool
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stop bool
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}
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}
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func main() {
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func main() {
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@ -147,14 +147,35 @@ func (app *application) sendManyPepes(s *discordgo.Session, m *discordgo.Message
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if (val <= 0 || val > 3) && !override {
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if (val <= 0 || val > 3) && !override {
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s.ChannelMessageSend(m.ChannelID, "The amount has to be > 0 and < 4")
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s.ChannelMessageSend(m.ChannelID, "The amount has to be > 0 and < 4")
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return
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} else if val <= 0 && override {
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} else if val <= 0 && override {
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s.ChannelMessageSend(m.ChannelID, "I know you're admin and all, but you still have to provide a positive integer amount of pepes to send...")
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s.ChannelMessageSend(m.ChannelID, "I know you're admin and all, but you still have to provide a positive integer amount of pepes to send...")
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return
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}
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}
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app.active = true
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for i := 0; i < val; i++ {
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for i := 0; i < val; i++ {
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go app.sendPepe(s, m)
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if app.stop {
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//time.Sleep(time.Millisecond * 500)
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app.stop = false
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break
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}
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}
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app.sendPepe(s, m)
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time.Sleep(time.Millisecond * 500)
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}
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app.active = false
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}
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func (app *application) stopRequest(s *discordgo.Session, m *discordgo.MessageCreate) {
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if app.active {
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app.stop = true
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s.ChannelMessageSend(m.ChannelID, "Emergency stop called, hopefully I stop now")
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} else {
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app.stop = false
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s.ChannelMessageSend(m.ChannelID, "But I wasn't doing anything!")
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}
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}
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}
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func (app *application) findTrigger(s *discordgo.Session, m *discordgo.MessageCreate) {
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func (app *application) findTrigger(s *discordgo.Session, m *discordgo.MessageCreate) {
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